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Posts Tagged ‘design’

Visual Design: Escaping Flatland

Books by Edward Tufte are a piece of art. I’ve been savoring them to myself for a while, and now I decided to share some sketches and criticism inspired by Tufte’s high art visual designs.

Commonly, designers represent visual information by scarce means of 2D realm: screen and paper. Our universe is 3D (if not 5D, 6D or whatever more dimensions), but people got used to squeezing  images into 2D flatland.  Even rock paintings of pre-historic humans have their touch of 2-D abstraction and symbolism.

Our universe is not just 3D. It’s dynamic 3D. Paper is static (paper planes are exceptions). That’s another limitation of 2D.

Limitations are great. They motivate designers to find solutions. The more limitations - the harder it is to find a solution. Good designers love difficult tasks, since they view them as great opportunities to put their brains to use. Bad designers do not want to use their brains - they want to use templates.

The image below is a template solution for a weather map. View from above.  Let alone template thinking, the representation of this template is poor.

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The appalling hint of white shade is a helpless attempt to compensate inadequate color selection for numbers.  What do you think of blue numbers on blue background? You hate that, to say the least of it. What’s the message of these pseudo-3D grey circles? Are they some grey moons? Or cavities  in the designer’s brain?

Now let’s take a look at the Euronews channel weather map.  One may think that this map represents the effects of global warming and Australia is completely hidden under water now. Also, what do those bold numbers show? Probably the depth of the ocean in this area. In meters. Or in miles? But the area is still lit by sunshine, which instills some hope.

map2

As a contrast, here’s a weather map from a Japanese daily, beautiful in its simplicity.  This is the same Japan as on the first weather map above, only from the ocean perspective.  This map provides 0°C и 10°C  isotherms.  You see fine clouds on this map. The map shows sun movement.  OMG, it shows stratosphere! And it’s nothing more than just a weather map from a daily newspaper  - but created by a good visual designer.

map3

Of course, Japan is well-suited for such a nice graphical representation. But you gotta have guts to catch and use this ocean perspective, instead of helplessly surrendering to boilerplate view-from-above weather maps imposed by paper sheet or screen limitations.

Categories: criticism, design Tags: ,

TargetProcess TOP 10 posts in 2009

January 14th, 2010 Olga Kouzina Comments

January 13/14 is the Old New Year holiday. Seems like today is the latest appropriate time to look back  and recall the most interesting blog posts by TargetProcess in 2009 :)

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Based on visitors count, the posts are ranked as follows (descending order):

1. Lean and Kanban Software Development Digest: In May 2009, this digest came along right on time as Kanban adoption started to grow. We’ve been sifting through the Lean/Kanban buzz and considering if Kanban might be a good tool for our development process, so this post has the most valuable findings we’ve made and shared with agile community.

2. Refactoring vs Rewrite: This post is a real train of thought of a Product Owner trying  to make a decision on how to proceed with product development — rewrite or refactor. Can well be used in textbooks for software product management :)

3. Mind Maps: Scrum, Extreme Programming, Lean: Another by-product of our research on agile development processes. The specific value of mind maps is that they help grasp complex things with visual representations.

4. Tale: Deadline and Technical Debt: Once upon a time…  Who could ever expect that the fundamental principles of product management can be outlined in a fairy tale ? :) There we go:  smart Arthur, the cunning king, quest for princess — the metaphorical expression of the danger of technical debt in software development.

5. 5 Wrong Reasons to Apply Kanban. For some reason (no pun intended), 5 wrong reasons ranked higher than 5 right reasons. Maybe it’s just human psychology — to go from “what’s wrong”  instead of  “what’s right” …

6. How We Use Kanban Board. The Real Example:  Once we figured that Kanban process is just the right thing for us and put it in action, we shared this  experience with our blog readers.

7. 5 Right Reasons to Apply Kanban: There they are :)

8. Zero Defects? Are You Kidding Me? : Can this juicy frog be sure that it swallowed the very last bug? This post is a warning against the so-called “zero defects mentality” in software product management.

9. Simple Rules, Complex Systems and Software Development: Complex systems function at their best when guided by simple rules. Look at ants, birds, space rockets and … software development.

10. BDD and User Story Specification: Examples — This post includes some real user story specs in BDD for TargetProcess product. Enjoy and use.

These are the TOP 10 posts  in 2009 from TargetProcess agile blog (click here for more)

Happy OLD NEW YEAR! :)

Driving Down the “User Experience” Road

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Overall the recent Agile 2009 Conf. in Chicago was a good event. Unfortunately, the first two days were not quite what I expected. Combination of just “OK” sessions and jet lag left me wondering whether the trip was worth it. However, the following two days were much better, but the very last, Jared Spool’s keynote, left no doubts that Agile 2009 was totally worth coming to! An absolute killer presentation on User Experience with an excellent steak on the side (yes, Americans know good steak) – what else could you ask for?  A lightning bolt, a hit, all of the above - I can hardly express how enlightened and inspired I felt walking out of the ballroom where the speech took place. And that’s when reality hit me, and I suddenly understood how bad we suck with our User Experience… I got depressed for about 2 days, but then I started to act.

I read several books about User Experience. I read countless articles, forum threads, blog posts on the same subject and finally started a process of searching for UX specialist to add to our development team (and we hired him already). I’ve dug through all the information about UX, UI, Design and thought about how we could integrate it into our development process.

In one month I came up with a vision. I created interesting presentation and shared my vision with the team and inspired them. They applauded (thank you, folks!). I believe Agile and UX is a great mix. Definitely it is not easy, but I think it is a right path to follow. We want to create the best agile PM software in the world, and it is just impossible without outstanding user experience.

We want to share all the new experience about the journey. I’ll post more about process changes, mindset changes, education and whole team involvement. Here is our first try, see how we are re-designing ToDo list in TargetProcess:

Categories: design, usability Tags: , , ,