Effort is the value showing the amount of work which is required to complete a task/work item/entity. Total effort is used as one of the key metrics in work planning, progress tracking and reporting.
Effort for a User Story or any other assignable entity (Task, Bug, Request, Test Plan Run) is calculated as sum of Role Effort values for the given entity. Additionally, for a user story, sum of effort of its tasks is also included into total effort.
High-level scopes of work such as features, epics, projects, releases and iterations do not have their own effort. Instead, you can assign work items to them. Their effort becomes equal to total amount of effort of all assigned entities.
What is Effort Estimated and Effort Completed and how the total entity progress is calculated.
In Targetprocess, total Effort is used as one of the key metrics in work progress tracking. High-level scopes of work such as features, epics, projects, releases and iterations do not have their own effort. Instead, you can assign work items
Targetprocess tool can show you when you can expect a work item to be completed. Forecasts are based on your current progress pace. Forecast end dates are automatically calculated for: Assignable entities (Feature, User Story, Bug, Task, Request) Projects Releases, Iterations, Team Iterations There are
Multiple useful reports that rely on Effort data can be built in Targetprocess. List of entities with their Effort It is possible to build tabular custom reports showing lists of entities and their effort. Reports can be exported outside
Drag-n-drop method allows to estimate many entities and quickly set an Effort for them from a single screen. When you move cards across columns, you change Effort for these entities.
Effective capacity planning in Targetprocess is based on estimated Effort of work items and total Effort calculated for high-level work containers. Initial estimations and capacity limits can be set and used for further comparison. The more accurate are your
Q: We estimate Epics and their child Features. When the Epic is estimated the sum of Features underneath it should not exceed the estimation of the Epic. Moreover, the sum of User Story effort under one Feature should not exceed the estimation of
Control the workload and see how much work is assigned during Iteration, Team Iteration or Release planning.
Personal capacity limits on People Capacity views are calculated using the number of remaining working days of the Sprint (Iteration) or Release, the number of Weekly Hours available for a Person, and the Percent Participating value taken from user allocations. People Capacity is
The Progress Summary view answers the most important question in software development: “When will the release be completed?” This knowledge comes from the historical data analysis and the remaining work calculation. In Targetprocess you can build a Progress
The only way to get actual information about User Story, Bug or Task completeness is to ask the developer. Targetprocess does exactly that. When a developer adds a time record, he should enter a remaining time value as
How to change effort units from hours to points (or from points to hours) and which options are available.
Giving a Role an ability to estimate Effort.
Q: We estimate User Stories. When the Story is estimated the sum of Time Spent underneath it should not exceed its Effort. A: In Targetprocess it is not possible to introduce rigid limits for Time Spent totals. However it is possible to input and track